top of page

ARCHICAD Easter Egg Hunt

As Easter is almost here, it is a good time to go on an ARCHICAD Easter Egg hunt… but not the chocolate variety!

An Easter Egg is an intentional inside joke, hidden message, or feature in an interactive work such as a computer program, video game or DVD menu screen. The name is used to evoke the idea of a traditional Easter egg hunt (thanks Wikipedia -

In ARCHICAD, there are several Easter Eggs hidden in various places… but here are our top three from recent versions for you to have fun with:

01 - Pong | ARCHICAD 19

This is based on one of the earliest arcade video games - and highly addictive (be warned!).

To make Pong work, there are a couple of settings that need to be configured in the Work Environment. Go to Options> Work Environment> Tracker and Coordinate Input and make sure Show Tracker and Use factory color settings are both turned off as highlighted below:

Next switch to Input Constraints and Guides and set the Highlight as snap reference after to 0.5 seconds as highlighted below:

Click OK to exit the dialog and return to a plan window.

You will need to have something visible on screen that you can use with a snap reference (such as the walls in the example below).

Move the mouse to a Guide Line Handle (as shown at Point 1 below) and press P-O-N-G at the same time then move the mouse to a node such as a Wall end (Point 2 shown below):